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Home Guides Indigo Disk Area Zero Walkthrough and Guide: The Final Chapter

Indigo Disk Area Zero Walkthrough and Guide: The Final Chapter

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Indigo Disk Area Zero Walkthrough and Guide

Indigo Disk Area Zero Walkthrough and Guide: The Final Chapter

Having defeated Kieran once again, players of Pokemon Scarlet and Violet can now return to Area Zero, the region’s mysterious hub, with newfound access. However, this time, players must approach the area with a different approach – by following proper channels. Their ultimate objective is to acquire Terapagos, a Legendary Pokemon believed to be the source of the entire Tera phenomenon.

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Story Objectives

The Indigo Disk DLC marks the final chapter in the Pokemon Scarlet and Violet storyline, and players can expect to encounter new battles and challenges along the way. Here’s a breakdown of the main story objectives to complete this quest:

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The In-Depth Journey (and the Out-Depth Journey)

When you return from visiting the Academy and encountering Briar and Geeta, proceed to the surface and find Briar, Carmine, and Kieran waiting at the end of the entrance tunnel. Engage in a conversation with them to confirm you are prepared to proceed. This will lead you to Paldea and the Great Crater.

Once at the Great Crater, head to the Zero Lab. If you have forgotten the way, you can use the fast travel option to reach the Research Station No.4. Follow the cave path until you reach the bottom of the chasm. When you reach the bottom, your fellow adventurers will have questions for you. Approach the control console, which initially prevents you from entering the lab. However, interact with it again to retrieve the Indigo Disk. Insert it into the console, and the door to the Zero Lab will once again be opened.

Once inside, head towards the back area where the elevator is located. Another cutscene will play, but once you regain control, proceed towards the elevator. Take it down to reach the lowest level of the Zero Lab.

Upon arriving at the bottom, you will encounter more challenges. Proceed with caution and follow the instructions provided to complete the next phase of your mission.

When you emerge from Area Zero, you will discover yourself in the Underdepths beneath it. There, you will find some notes left behind by the Professor, along with a Tera element called Stella, which possesses the ability to be simultaneously all types. To obtain these, continue along the path until you encounter crystal clusters that hinder further progress.

As you move forward, the solution becomes apparent, but it quickly takes a hostile turn. A Lvl. 78 Glimmora becomes your enemy, but as the battle commences and the Glimmora undergoes a transformation known as Terastalization, it unleashes the first Stella Tera you have seen. However, this unusual phenomenon does not grant the Glimmora the power of being all types simultaneously, but rather it affects its offensive capabilities. The Glimmora remains Rock/Poison, but its attacks of certain types will receive a temporary boost.

To effectively combat this formidable enemy, it is recommended to bring a Ground-type Pokémon to inflict quadruple damage. Water-, Steel-, and Psychic-types are also viable options, as they can provide effective damage as well. Remember to bring your strongest Ground-type Pokémon to capitalize on the 4x damage multiplier.

By defeating the Lvl. 78 Glimmora and claiming the Stella Tera, you will unlock new challenges and opportunities on your journey through Area Zero.

Once that thing is removed, the crystal cluster obstructing your path will dissipate. This pattern holds true for this dungeon – there are crystal clusters positioned throughout the area, and your task is to locate the Stella Pokemon that is causing trouble. It seems this Pokemon is the root cause of the problem, and you must confront and deal with it in order to progress. It is important to note that the Pokemon you will battle cannot be captured and must be defeated.

Once inside this section, you will encounter some scaling and platforming challenges on your way to reaching the culprit. Therefore, it is highly recommended to utilize your riding Legendary in tight spaces. Additionally, be on the lookout for the presence of Glimmora and Carbink, as they may be floating and could potentially hinder your progress.

Upon arriving at the Noivern in question, it is important to note that this Pokemon also has a 4x weakness to Ice-type attacks. Fairy-type moves can also be effective here. Just like in the previous encounter, Fairy-type Pokemon can make strong contributions to the battle.

After defeating the Noivern, a convenient glide path will lead you to your friends. This section comprises a larger platforming segment, so make sure to carefully navigate the platforms along the right side of the area. Instead of taking the larger crystal platform, you will find a passageway that allows you to jump onto a more accessible platform.

From this passage, you have the ability to scale the crystal ramp, which is situated within this area, in order to confront the next creature that you will encounter. However, the specific creature that you encounter will depend on the version of the game you are playing.

For Scarlet players, the creature that they will be facing will be a Stella Sandy Shocks. On the other hand, Violet players will be facing off against a Stella Iron Thorns. These variations accommodate the different gameplay experiences and preferences associated with each version of the game.

By climbing up the crystal ramp, players are presented with an opportunity to engage in a challenging battle and acquire new rewards. The encounter itself promises to be unique and dynamic, tailored to the specific creature encountered by the players based on their version of the game.

Overall, this passage emphasizes the versatility and diversity of the gaming experience in this passage. It allows players to explore different challenges and creatures as they progress through the game, ensuring an engaging and captivating journey.

Both Sandy Shocks and Iron Thorns possess similar typings, with Sandy Shocks categorized as an Electric/Ground-type Pokémon and Iron Thorns as an Electric/Rock-type. However, it is important to exercise caution when inviting Water-type Pokémon to the party, even if they are weak against them.

Iron Thorns is particularly vulnerable to Ground-type attacks, suffering a four times weakness against them. Additionally, Sandy Shocks retains the same weaknesses to Ground- as well as Ice- and Grass-type moves. This opens up yet another strategic path to consider when battling these two Electric-type Pokémon.

By being aware of these typings and weaknesses, trainers can plan their battle strategies effectively and capitalize on the advantages offered by Sandy Shocks and Iron Thorns.

Both Sandy Shocks and Iron Thorns possess similar typings, with Sandy Shocks being Electric/Ground and Iron Thorns being Electric/Rock. However, caution is recommended when bringing Water-type Pokémon to the party, even if they are weak to either of them.

Iron Thorns is particularly vulnerable to Ground-type attacks, as it quadruples the damage received from such moves. Additionally, Sandy Shocks is still vulnerable to Ground-type attacks, as well as Ice- and Grass-type moves. This opens up another potential strategy.

This passageway leads to a spiral path, but it’s recommended to hold off exploring it for now. In this particular area, there is an optional Stella Pokemon that awaits battle, but only if you know how to locate it. As you approach the entrance, look to your right and notice the giant crystal stacks protruding from the wall. Hidden on the other side, slightly difficult to observe, is another entryway.

Upon defeating the Pokemon, a passage in the previous room will be unlocked. Upon returning, you will discover a gigantic, almost frozen waterfall-looking crystal that extends to a ledge. This crystal provides an opportunity to climb and uncover a hidden room filled with item balls. These balls contain Tera Crystal Shards of all types in large quantities, along with the TMs for both Tera Blast and Meteor Beam.

Following the prescribed path, proceed down the spiral ramp until you reach a pool. The party becomes divided at this point. To encounter the lvl 80 Garganacl, sail in the direction Carmine is gazing. Ground-type Pokemon are particularly effective against this enemy, but a Water- or Steel-type can also prove effective. Defeating this Garganacl grants access to the final passage.

Please note that the above text is a rewrite of the original content.

Terapagos, The Hidden Treasure of Area Zero

Once Kieran enters the area, his true desires are revealed as he attempts to extract the mysterious crystal from within. Upon its release, it reveals itself to be the true Terapagos, and Kieran astutely captures the powerful pokémon swiftly using his newly acquired Master Ball, earned after defeating the BB Academy Elite Four.

The highly anticipated unveiling of Terapagos has everyone eagerly anticipating its capabilities. Kieran challenges you to a showdown to showcases the true strength of this formidable pokémon. When you speak to him, be prepared to engage in a lengthy boss battle.

Terapagos, classified as a Normal-type, possesses a remarkable ability to transform instantly into its battle form, granting it the ability to change type match-ups. This transformation ensures that it will not be easily vulnerable to the same weaknesses it may face in its Normal form.

During the boss battle, Terapagos will be equipped with a boss fight HP bar, similar to encounters against Titans in the main story and the Loyal Three in the The Teal Mask DLC. This added feature adds an extra layer of complexity and challenge to the battle, requiring strategic thinking and skill to emerge victorious.

Kieran has only one Pokemon at his disposal in this match, and that is Terapagos. This makes it the only opponent that you will need to concern yourself with. If you manage to inflict any damage on it using something like Toxic, then it will be a virtually guaranteed kill. This eliminates the need to worry about type match-ups to a great extent.

Terapagos possesses Water Pulse, Zen Headbutt, and Earth Power among its moveset. Therefore, it is important to be cautious when deciding what Pokemon to bring into battle, as Terapagos has weaknesses to Water-, Ground-, and Psychic-type attacks.

Upon defeat, Briar expresses his suspicion that something is missing and proposes that the missing element is Tera energy. He requests Kieran to Terastalize it. As the transformation occurs, Terapagos undergoes a remarkable evolution, growing into its final form and acquiring immense power. However, this newfound power comes with a drawback. Terapagos becomes uncontrollable, displaying aggressive tendencies. It becomes impossible to recall or tame the Pokemon.

It is now up to you and Carmine to stop Terapagos’s rampage in yet another Double Battle. Your mission involves preventing the gem turtle from causing any further destruction. The fate of this Pokemon and the safety of the surrounding area now rest in your hands. Good luck!

With the Tera shield effectively blocking your attacks, it is likely that you will sustain papercut damage to Terapagos for a couple of turns until your Tera Orb charges. To break the deadlock, you will need to employ the strategy of Terastalizing your Pokemon and destroying the shield. However, the moment you succeed in doing so, Terapagos will absorb your Tera energy and force your Pokemon to un-Terastalize.

To complete this process successfully, you will need to repeat it at least once more. Additionally, it is advisable to avoid utilizing Carmine, as Sinistcha is likely to have been eliminated after three or four turns.

It is important to note that every time you drop the shield, Terapagos will undergo a transformation. Initially, it will be Normal-type, followed by a shift towards Psychic-type, and finally settling into Water-type. Therefore, it is crucial to adapt your strategy accordingly.

Remember, the key to overcoming Terapagos lies in effectively dismantling its defensive shield and exploiting its weaknesses. By following this strategic approach and adapting to the changing types, you can emerge victorious in this challenging battle.

Carmine, after persistent efforts, finally manages to reach Kieran and invites him to join her in a tag team battle against Hydrapple. The three of them join forces to take on the final shield break. Unfortunately, Terapagos is unable to recover, leaving the door open for you to unleash your full potential and terastalize yourself. Now, it’s time for you to go all out on the indigo disk-like creature, relentlessly assaulting it until its Tera form dissipates. When that happens, you’ll have the opportunity to capture it and add it to your collection.

Following the victory over Terapagos, you return to Blueberry Academy and take the opportunity to mend some relationships. After a well-deserved rest, you are summoned back to Classroom 1-4 to see Briar once again. There, she is excited to share some exciting news with you. Firstly, you will receive a copy of her book, which will provide you with valuable insights. Secondly, you no longer need to wait for your Tera Orb to charge, as this limitation has been lifted. But that’s not all! Briar will also reveal some exciting news – Stella Tera Pokemon have started appearing in the Terarium, giving you the chance to hunt them down. But that’s not all! There is a man at the front gate who is seeking you out.

Congratulations on completing the main story of The Indigo Disk! However, the adventure is far from over, as there are still numerous mysteries waiting to be unraveled in the post-game.

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